terça-feira, 1 de julho de 2008

Mobile gaming to hit $4.5bn in 2008, says analyst | Casual games news | CasualGaming.biz

Mobile gaming to hit $4.5bn in 2008, says analyst | Casual games news | CasualGaming.biz: "The mobile games market will be worth $4.5 billion in 2008, says analyst Gartner.
The bullish projection suggests a 16.1 per cent increase from 2007 revenue of $3.9 billion. It certainly contradicts the generally perceived flatness of the sector. And with EA recently telling ME that the European market generated 100 million downloads last year (that's around $500 million at the very maximum), it looks very optimistic."

sábado, 7 de junho de 2008

Video Game Features, PC Game Features

Video Game Features, PC Game Features: "Augmented Reality could be the future of advertising, if you ask Media Power CEO Richard Jenkins. Aside from being just very cool, the technology, currently being researched at Georgia Tech, essentially puts the consumer in control of how he/she is marketed to.
by David Radd on Monday, June 02, 2008"

sexta-feira, 9 de maio de 2008

Sony Creative Software - Cinescore Theme Packs - Hyperculture: New Media Soundtracks

Sony Creative Software - Cinescore Theme Packs - Hyperculture: New Media Soundtracks: "Hyperculture:
New Media Soundtracks
The interactions that transpire between rich media and the people who experience it are complex and exciting. The creators fashion environments that invite total immersion, and their tools represent the pinnacle of sophistication in productivity applications. Take the Sony Cinescore music production system for example. Open one of the ten Themes on Hyperculture: New Media Soundtracks"javascript:void(0)
Salvar como rascunho

segunda-feira, 18 de fevereiro de 2008

Cadeira em universidade encontra-se ligada a cadeira no Second Life

haque :: design + research:
"'Remote' connects together two spaces, one in Boston the other in Second Life, and treats them as a single contiguous environment, bound together by the internet so that things that occur in one space affect things that happen in the other and vice versa - remotely controlling each other."

Report blames grafitti problem on "Getting Up"

Texas news report blames grafitti problem on "Getting Up" - Joystiq:
"we're all for fighting graffiti and preventing costly vandalism. But blaming a recent boom on a two-year-old game that was drubbed by critics and sluggish in the sales department is a bit much."

quarta-feira, 13 de fevereiro de 2008

Jogo tematizado em espionagem usa telefone celular e gps para cumprir missões

PhoneTag Elite: Play GPS Location based Real-World Capture the Flag against Friends on Mobile Phone by Tech[dot]Blog:

"When a game starts, players will be given a target to capture— another player — that appears on the mobile device screen as a dot on a virtual map. At the same time, the location of the person who is hunting is also displayed in a similiar fashion on others screens’."


mais informações:
http://www.playphonetag.com/
http://www.igfmobile.com/php-bin/entry2008.php?id=362