"'Remote' connects together two spaces, one in Boston the other in Second Life, and treats them as a single contiguous environment, bound together by the internet so that things that occur in one space affect things that happen in the other and vice versa - remotely controlling each other."
segunda-feira, 18 de fevereiro de 2008
Cadeira em universidade encontra-se ligada a cadeira no Second Life
haque :: design + research:
Marcadores:
convergence,
convergencia fisico-digital,
hybrid reality,
interactive
Report blames grafitti problem on "Getting Up"
Texas news report blames grafitti problem on "Getting Up" - Joystiq:
"we're all for fighting graffiti and preventing costly vandalism. But blaming a recent boom on a two-year-old game that was drubbed by critics and sluggish in the sales department is a bit much."
Marcadores:
convergencia fisico-digital,
game culture,
game media,
grafitti
quarta-feira, 13 de fevereiro de 2008
Jogo tematizado em espionagem usa telefone celular e gps para cumprir missões
PhoneTag Elite: Play GPS Location based Real-World Capture the Flag against Friends on Mobile Phone by Tech[dot]Blog:
mais informações:
http://www.playphonetag.com/
http://www.igfmobile.com/php-bin/entry2008.php?id=362
"When a game starts, players will be given a target to capture— another player — that appears on the mobile device screen as a dot on a virtual map. At the same time, the location of the person who is hunting is also displayed in a similiar fashion on others screens’."
mais informações:
http://www.playphonetag.com/
http://www.igfmobile.com/php-bin/entry2008.php?id=362
Marcadores:
gps,
hybrid reality,
mobile game,
realidades híbridas
sábado, 9 de fevereiro de 2008
Gamemedia - Mizuguchi Talks Artistry And Commerce In Concert
Gamasutra - DICE: Mizuguchi Talks Artistry And Commerce In Concert:
"“All the time, media is changing due to technical improvements. The movie industry added color and sounds, but then somebody added drama too. Then it [grew].”"
"“All the time, media is changing due to technical improvements. The movie industry added color and sounds, but then somebody added drama too. Then it [grew].”"
Marcadores:
emergent media,
entertainement media,
game media
terça-feira, 5 de fevereiro de 2008
Emergent Media Center at Champlain College
Emergent Media Center at Champlain College:
"The Emergent Media Center at Champlain College is intent on pushing creative technologies beyond what we know by integrating advanced technological tools with cultural awareness, creativity, communication and a sense of history and place. These combined skills are paramount to success in today's global economy and in every professional field."
Marcadores:
emergent media,
envento,
event,
games,
immersive,
interactive
sábado, 2 de fevereiro de 2008
Nintendo DS vs. Reality Caça ao Tesouro
Nintendo DS vs. Reality Treasure Hunt » Games News and Reviews » Binary Joy:
"Treasure Quest enables DS owners to participate in a mixed reality game"
Jogo para nintendo DS que funciona a partir de relação entre o jogo no console e o espaço físico do jogador.
http://www.akai-tori.com/quest/
"Treasure Quest enables DS owners to participate in a mixed reality game"
Jogo para nintendo DS que funciona a partir de relação entre o jogo no console e o espaço físico do jogador.
http://www.akai-tori.com/quest/
Marcadores:
convergence,
convergencia fisico-digital,
nintendo ds
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